Here's an idea that I've encountered several times in my own games. It's not particularly flashy, but it has extra impact when you've been the victim of it:

Paulsen-Morphy, New York 1857
White to play
White to play
White wanted to play d4, but played 12.c3 to prepare it. It was necessary to play 12.d3 first, then c2-c3 and d3-d4. The problem with taking the "fast route" to playing the pawn to d4 was shown by Morphy's response:
12...Qd3!
which puts a terrible cramp on White's position:

It's not a flashy move, winning material or threatening mate, but it's quite powerful. I have fallen victim to this move myself, and I've also been able to recall this game and avoid this scenario.
After a bit of tardiness on my part, I'm trying to get back on track with my study of master games. I hope to post more extraordinary (to me) moves as I encounter them.
What moves from classic games have had a special impact on you? Feel free to respond with your own. If you post it on your blog, I'll add a link in this post.
A powerful cramp indeed! Minor quibble: the first diagram is white to move (it says black to move) and ...Qd3 is not such a good idea at that point.
ReplyDeleteWhoopsie, I'll go fix that. Thanks!
ReplyDeletenice blog! I hadnt really checked it out until dk put up a link in a post, but I will definately be back.
ReplyDelete