Showing posts with label Software Reviews. Show all posts
Showing posts with label Software Reviews. Show all posts

Tuesday, April 7, 2009

Two Killer Apps for the iPod

Months ago I looked into chess applications for my iPod Touch and didn't find anything that grabbed me. I checked again this last weekend and found two I was quite pleased with. One is free, and one is ten bucks. Which is for you?

Glaurung is the free chess app. You can vary its playing strength on a scale from 0 to 100. You can play against it or analyze with it (best line only shown), and can set up positions. There are several different preset time controls, and you can tweak other options such as permanent brain, play style, and book variety. One advantage that Glaurung has is that it can save games or load them from a .pgn file. I have no idea where this .pgn file is located, or if it syncs to your computer, but it at least means you can save games.

Shredder has an app available for $10. What do you get for your money? First, you can vary the play strength from 850 to 2400 Elo (I can't independently verify the accuracy of its Elo scale, but I like it better than Glaurung's 0-100). It can also be set to automatically adjust its rating to your level as you play games. You can adjust its play style, and can turn on a coach feature. The one main drawback to Shredder is that, at least in the current version, you cannot save your game. However, you can email it.

One final edge that Shredder has is that it has a database of 1000 test positions built into it that you can solve. The points you get for each puzzle depends both on accuracy and speed of solving. I like this feature a lot, although for some of the positions it says "you have solved this puzzle" after getting the first few moves correct, when I would still like to see a few moves further into the solution. this isn't a big deal, though, because you can stop the quiz and select "play this position".

So far my conclusion is: Shredder has the advantage if you're looking for a program to play against. The Elo rating with a sliding scale and automatic adjustment to match your play level is a nice feature, and I really like the puzzle feature. However, if you want to be able to save your games (e.g. if you don't have email access and can't email the game to yourself), or if you're thrifty, Glaurung is really quite nice. Both look attractive, and both appear to be hideously strong (I'm worried about the consequences this technology will have on tournament play). If you're serious about chess, and can already afford an iPhone or iTouch, then I don't think you'll regret purchasing Shredder...but you can download Glaurung first and then decide if you really want or need more.

Thursday, December 13, 2007

Daniel King's Powerplay Series: Like Steroids, But Legal

I'm about halfway through the first DVD in Daniel King's Powerplay series. I had viewed the second and third DVDs earlier this year, which deal with how to go about conducting an attack. I had found that the DVDs had a pronounced effect on my play, and that I had absorbed and retained a fair amount of the material.

I had postponed getting the first DVD on mating paterns, because I felt I had enough books on the subject and that I wouldn't gain that much from the DVD. After playing through much of the DVD, I realize...I was half right. Objectively, the material is "old hat". For example, the Greek Gift sacrifice is covered quite well in such works as Vukovic's Art of Attack in Chess, and Znozko-Borovsky's The Art of Chess Combination (both classics). I thought that the material on the Lasker double-bishop sacrifice was a bit skimpy as well. The videos are very enjoyable to watch, although in this first DVD there was some clumsiness early on as King figured out how the technology worked (aside: what does Chessbase have against editing?). Based solely on the content, however, I would think that the DVD was intended for beginners that hadn't studied mating patterns much (although the level of commentary indicates a more advanced target audience).

However, after going down to the chess club I found that once again King's DVD had planted ideas in my mind, and I had many successful attacks in my games. The Greek gift motif popped up in one of them, where I pushed h2-h4 to secure a g5 knight. Again, I found that although I was not consciously trying to be an attacker, or trying to force an attack where it wasn't justified, I was finding attacking motifs and applying them.

I feel that the DVD format, while perhaps delivering only a fraction of the information that a good book would, delivers that information more efficiently and more memorably. I've been highly satisfied with the other DVDs I've viewed (Ziegler's on the French Defense, and Muller's first endgame DVD). However, King's DVDs seem to have reached into my head and reprogrammed my brain. I feel like Neo from the Matrix....someone downloads a library into my skull and suddenly I know kung-fu.

The effect is pronounced enough that I may consider adding future Powerplay DVDs to my collection. Again, objectively the subject material (opening play; pawn structures) is adequately covered by book material I already have... but I'm left wondering if King has magic to work here as well.

I'll try to update this once I've finished the DVD. I also now have Muller's second and third endgame DVDs, and will likely review them at some point.

Saturday, June 23, 2007

Review of Daniel King's Power Play 2/3 DVDs

I've finished going through Daniel King's second and third DVDs in his Power Play series, and want to give my assessment of their utility to the club player. I have not viewed the first DVD in the series that deals with mating attacks. I will explain why at the end of this post.

First, a few relevant quotations:

"I can see the combinations as well as Alekhine, but I cannot get into the same positions."
-- Spielmann

"The player who is better must attack or risk losing the advantage"--Steinitz

"Properly taught, a student can learn more in a few hours than he would find out in ten years of untutored trial-and-error."--Em. Lasker

The two reviewed DVDs show how one initiates an attack so that you can get to the point of mating your opponent. The second DVD (Attacking the King) focuses on the idea of "inviting everyone to the party" by bringing pieces into the attack, in particular the heavy pieces. It also demonstrates the use of the g-pawn to crack open the g-file (particularly when the defender has played P-KR3). The third DVD focuses on pushing the f- and h-pawns.

I purchased these DVDs because I felt that, in my own games, I wasn't making the most of my attacking chances...I have a tendency to be risk-averse (although I do routinely sack a piece if I can get two defending pawns in exchange). However, I wondered if the DVDs would show example of example of sparkling attacks, and thereby encourage the viewer to launch into unjustified attacks in their own games. Then, through weakness of tactics and disregard of positional elements, their games would end in smoking ruins.

In short, these DVDs are an excellent example of Lasker's quote above. King provides a balanced, objective assessment of these attacks. In both DVDs, he has you pause the playback, set up the positions on a board, and think about the next move (in the second DVD, pauses during the lessons are common, and a few test positions are at the end of the DVD; in the third, there are fewer pauses in lessons but seventeen test positions at the end). Frequently, you are asked not for the attacker's next move but for the defender's. He shows not only attacks that break through but attacks that are ill-conceived. This approach adds instructional value, not only by encouraging a "real chess" approach (considering your opponent's responses) but by indirectly providing a primer on defence in chess. One benefit of learning mating patterns and attacks is so that, as a defender, you can see them looming and take prophylactic measures.

A strength of King's presentation is the use of repetition to drive home key concepts--and not just attacking principles, but general principles such as central control and space advantage. Here are some of the themes I detected:

  • In order to attack, you must have the center under control. You don't need opposite-side castling in order to launch a pawn storm. The center doesn't need to be locked, or even occupied by pawns, but it must be under control. Otherwise, your opponent can counter your attack by counterplay in the center (editorial aside: queenside counterplay may also be possible, but a counterattack in the center tends to be more powerful and more common.). This was wonderfully reinforced throughout the DVDs.
  • One signal for the attack is a lack of defenders around the king (well, der!) but particularly where the defender's queen is off on an adventure on the queenside, and/or when the cramped opponent doesn't have their rooks cooperating. An overriding theme of the second DVD is the following "story arc": central control cramps the opponent; their position gets pinched in two, limiting communication between kingside and queenside; the lack of communication prevents defenders, particularly queen and rooks, to come to the rescue of the king; the attacker gets overwhelming, localized superiority of force around the defender's king and mate follows.
  • You really want to get the heavy pieces into the attack. This was a bit of an eye opener for me, not because it doesn't make sense (a common patzer problem is activating your rooks), but that they are that much more special than other pieces. Previously, I followed Colin Crouch's advice from his handy little book Attacking Technique: "In general, a successful kingside attack will need at least three pieces participating; one to be sacrificed and two to give checkmate." Also, paraphrasing crouch, 0-1 pieces attacking the king = premature; 2 = consider getting a third (or play elsewhere); 3=may be in business, 4 or more = start looking for winning combinations. I didn't place that much higher an importance to getting the rooks involved than the minors.
  • Getting the queen early into the attack adds urgency and can provoke your opponent to create weaknesses. Transfering the queen to the kingside is emphasized. For example, the f4 push allows the queen to enter via the manoeuver Qd1-e1-g3(h4).
  • Pawn moves leave weaknesses. Pushing the f- pawn makes the king not only vulnerable along the diagonal (e.g. the a7-g1 diagonal after pushing the f2 pawn) but also along the second rank (a2-h2). (editorial aside: in Kopec's Mastering the Sicilian, he talks about Black's "Queenside-Kingside Swipe" where he penetrates down the c-file then swipes down the back ranks towards White's king. This demonstrates King's point nicely). Pushing the h-pawn is surprisingly safe in many cases, but you have to worry about, say, weakness on g4 after pushing h4. As the defender, if you can avoid making a weakening pawn move, avoid it. For example, DVD 2 really drives home how playing the modest P-KR3 can be asking for trouble.
A few comments about production quality of the DVDs: King is very engaging and entertaining. He sounds a lot like the old speech recordings used by Fritz 5.32...I wonder if he's the guy behind the curtains there (and I wonder if they'd use him again...the speech from Fritz 7 and 9 annoys the hell out of me). There's some minor fumbling with drawing arrows and making moves, and in some cases he desparately needed a drink of water, but it wasn't that distracting. I enjoyed the second DVD more...the third has fewer "pause and think" exercises during the exercises (although more "test positions" at the end of the DVD), and moves at a faster clip. The third DVD was more overwhelming at times with the rapid-fire analysis (but you can always pause). Besides the hours of DVD playback, the DVDs come with databases of annotated games (although some of the annotations appeared to be in German), so I would have to say that they are packed with value.


So, let's return to the plight of the club player and ask if this is $70 well-spent (>$100 if you decide to get the first DVD as well).

In theory, this material is covered in other formats. Looking at my bookshelf, I have books on attack by Vukovic, Znozko-Borovsky, Crouch, Tal, and Alburt. I've read all of them cover to cover except Vukovic (which I hope to re-read to completion soon) and yet these DVDs had many revelations for me. King's repetition of themes was very effective. It's becoming instinct for me to look at these positions in the following way:

  • Does one side have an advantage that would justify considering an attack? (Space, development, coordination etc.)
  • Does the attacker have the center under control? Can the defender counter in the center or on the queenside?
  • Can I get a local superiority of force through piece play alone? If not, can I do so via a pawn storm? Will my king be safe enough if I execute the pawn storm? Will the pawns leave serious weaknesses in their wake?

After taking a few weeks off from Blitz, I played a handful of games recently. I didn't seek to go out and put this new knowledge to the test...I just tried to play chess as usual. However, during play my new training automatically kicked in. I had several mates, and one failed attack where I missed the best continuation and the opponent regrouped. Fritz revealed multiple tactical errors in both attack and defense, but my attacking ideas themselves appeared to be justified.

Granted, this is a handful of blitz games, but it suggests that I successfully internalized a lot of King's material.

Another beneficial side-effect of the DVDs is that it ultimately reinforces what you already knew: tactics and calculation are the most important part of chess. There were a few instances where a Grandmaster had a winning attack and then couldn't convert at the end because they missed the mate. If you can't spot the basic mates, or have trouble with calculation, it doesn't matter how brilliant the attack was if you can't put the puck in the net. King didn't have every line completely mapped out, so when he would get to a certain position in the attack he would stop, analyze and assess on the spot. This was very enlightening, not only to see how he goes about thinking about the position but also how rapidly he spots and executes tactics. So, while it's been great learning how to set up these attacks, it's back to the grindstone for me.

So, in a nut shell: studying tactics probably will have more effect on your chess strength than improving your attacking technique. However, as I mentioned in my Synergy post, a little bit of basic knowledge can pay off disproportionately. These DVDs added to my knowledge and to my game something that was lacking. My games are still going to be decided largely through tactics, but I now have a better feel for if I should attack, how I can attack, and thus how I can get a stronger position where I will have an easier time than my opponent. I suspect after these lessons I'm going to need a dose of prophylaxis to balance me out, so it's back to My System shortly.

Finally, about the first DVD: I'm delaying getting this because, from the description and preview from Chessbase.com, there seems to be considerable overlap with the material I already have (particularly Znozko-Borovsky, Vukovic, plus Tal's Winning Chess Combinations). Both Znozko-Borovsky and Vukovic, for example, have multiple examples of the Greek Gift sacrifice in different settings. However, because I found that I more efficiently learned (and hopefully retained) via DVD, I may yet relent. I am still adverse to getting the fourth DVD because I think I have had enough material on opening play for now.

However, if I were to somehow receive review copies of the other DVDs in the series I would gladly review them here (crosses fingers, hopes someone from ChessBase is reading this). Yes, I'm shameless.